Call of the Vigilant
A four foot engraved walnut staff, inlaid with copper. It feels light in the hand, and floats on water.
Named Helping Hand
|Legend Point Cost||Journeyman|
Key Knowledge: the staff’s Name.
+1 bonus to Spellcasting Tests
+1 bonus to Threadweaving Tests
Key Knowledge: the staff’s creator’s Name
+1 Spell defense
Key Knowledge: the staff’s origin
+1 bonus to tests to remain standing
Allows the owner to cast Quicken Pace using their own Spellcasting Step and . If the owner does not have the Spellcasting Talent, they may use their Perception Step. The Staff has its threads woven into the spell pattern, so thread weaving is not necessary.
Deed: The owner must bind the staff to his pattern via a blood ritual that takes 1 hour, with a Thread Weaving (22) test. Completing the ritual causes 1 point of Blood Magic damage.
The owner gains +1 bonus to his karma step when using karma to enhance Spellcasting, Effect, or Thread Weaving Tests.
Enchanted by the Wizard Wazneer for his own use in the year TH 978, this staff is infused with true air so it feels light in the hand, and floats on water. It was originally carved from a sapling on a hillside in the Thunder Mountains, to help Wazneer walk after he had twisted his ankle.